Memento XII
Day 4380 of your prison term. 12 years. And many more to come. But something strange is happening today… A mysterious puzzle seems to unfold in your cell.
Memento XII is a short point-n-click adventure happening in a single prison cell, through memories of its inmate.
How to play
- Pick a verb with your mouse and use it in the scene.
- 1-6 NUMBERS: Select an action
- L, R, U, T, O, C: Select an action by its first letter
About
I initially created this game back in 2012, for the Ludum Dare 23 game jam (the theme was "Tiny world"). This version is the 10yrs-ish anniversary re-release with various fixes and upgrades.
It was made in 48 hours, which was quite a crazy challenge for me, as I never coded nor wrote a single point-n-click adventure before that...
Cool features :
- super-old-school gameplay!
- 256+ colors scenes! Woot!
- many many texts to read and lots of details!
- an ingame help system, in case you get stuck!
I tried to make a “SCUMM-VM”-like for this Ludum Dare to finally discover the huge amount of work needed to do that properly…
I didn’t have much time for the sounds, I spent most of my weekend on the engine and on the texts. Also, being French, so I had to check the dictionary every 10 seconds…
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.7 out of 5 stars (50 total ratings) |
Author | Deepnight Games |
Genre | Puzzle |
Tags | 2D, Ludum Dare, ludum-dare-23, Mystery, Pixel Art, Point & Click, Singleplayer, Top-Down |
Links | Ludum Dare |
Comments
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very good game design, fluid and not annoying to play
very ez very cool
Was a good game when I played it as a kid, is an even better game as an adult.
Wow that was really well done! Loved it, a beautiful game done in such a short time. Congratulations!
HOW TO FIX PAPER?????
This was interesting. I liked it!
another classic...
i always stuck when playing puzzle game and get mad by it but i still like playing puzzle game, im i weird? yes , do i happy with puzzle game? yes and no.
Really great theming! Everything in this game helps reinforce the claustrophobic feeling of the prison cell. The changing views of the same room and even the gradual, pixel-by-pixel exploration really forces you to experience every part of this tiny space.
So cool that this popped up in my updates...I participated in this Ludum Dare, it was one of my first ever. And I remember playing and loving your game! Crazy that we are both still making games. This made me so happy to see.
wow! A little gem!
Great! But once dialog popup got stuck on the screen
really good