Day 4380 of your prison term. 12 years. And many more to come. But something strange is happening today… A mysterious puzzle seems to unfold in your cell.


Memento XII is a short point-n-click adventure happening in a single prison cell, through memories of its inmate.

How to play

  • Pick a verb with your mouse and use it in the scene.
  • 1-6 NUMBERS: Select an action
  • L, R, U, T, O, C: Select an action by its first letter

About

I initially created this game back in 2012, for the Ludum Dare 23 game jam (the theme was "Tiny world"). This version is the 10yrs-ish anniversary re-release with various fixes and upgrades.

It was made in 48 hours, which was quite a crazy challenge for me, as I never coded nor wrote a single point-n-click adventure before that...

Cool features :

  • super-old-school gameplay!
  • 256+ colors scenes! Woot!
  • many many texts to read and lots of details!
  • an ingame help system, in case you get stuck!

I tried to make a “SCUMM-VM”-like for this Ludum Dare to finally discover the huge amount of work needed to do that properly…

I didn’t have much time for the sounds, I spent most of my weekend on the engine and on the texts. Also, being French, so I had to check the dictionary every 10 seconds…

StatusReleased
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(47 total ratings)
AuthorDeepnight Games
GenrePuzzle
Tags2D, Ludum Dare, ludum-dare-23, Mystery, Pixel Art, Point & Click, Singleplayer, Top-Down
LinksLudum Dare

Comments

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very good game design, fluid and not annoying to play

very ez very cool

(+1)

Was a good game when I played it as a kid, is an even better game as an adult.

(+1)

Wow that was really well done! Loved it, a beautiful game done in such a short time. Congratulations! 

(+1)

HOW TO FIX PAPER?????

(+2)

This was interesting. I liked it!

(+1)

another classic...

(+3)

i always stuck when playing puzzle game and get mad by it but i still like playing puzzle game, im i weird? yes , do i happy with puzzle game? yes and no.

(+2)

Really great theming!  Everything in this game helps reinforce the claustrophobic feeling of the prison cell.  The changing views of the same room and even the gradual, pixel-by-pixel exploration really forces you to experience every part of this tiny space.

(+1)

So cool that this popped up in my updates...I participated in this Ludum Dare, it was one of my first ever. And I remember playing and loving your game! Crazy that we are both still making games. This made me so happy to see.

wow! A little gem!

Great! But once dialog popup got stuck on the screen

really good