Vegetation test
Dungeon Crawler » Devlog
This update introduces the usage of static props in the world space, such as grass or bushes. This system will serve as basis for future world objects (decoration, enemies, items etc.)
Files
js.zip Play in browser
Sep 19, 2022
Dungeon Crawler
Experimental Dungeon Master engine
Status | Prototype |
Author | Deepnight Games |
Genre | Adventure |
Tags | 2D, 3D, Dungeon Crawler, Exploration, First-Person, FPS, gridder, Prototype |
More posts
- Floors and new darkness techniqueSep 27, 2022
- LightingSep 20, 2022
- Moving objectsSep 18, 2022
- Lighting reworkSep 17, 2022
Comments
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Leaf based plants don't make sense in a dungeon. Its like putting solar panels into a basement.
...unless you put UV lights on the ceiling.
That’s a placeholder :) But you’re definitely right and I’ll need to think about that when painting the actual props.
<3