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Devlog
Floors and new darkness technique
September 27, 2022
by
Deepnight Games
17
Implemented proper floor rendering Reworked the darkness tech using various dithering techniques...
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Lighting
September 20, 2022
by
Deepnight Games
13
Testing some 2D lighting techniques...
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Vegetation test
September 19, 2022
by
Deepnight Games
11
This update introduces the usage of static props in the world space, such as grass or bushes. This system will serve as basis for future world objects (decoration, enemies, items etc.)...
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Moving objects
September 18, 2022
by
Deepnight Games
8
Added moving lights to test the new “entity” system (which allows to place objects in the game world)...
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Lighting rework
September 17, 2022
by
Deepnight Games
8
Updated the way I generate lighting and darkness effects Fixed various issues in movement transitions Updated demo textures (credits still fly to Eye of the Beholder)...
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