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Sabotage

Sabotage

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Devlog

  • Bevel shader is back :)
    October 16, 2019 by Deepnight Games
    1
    A few years ago, when I created Ludum Dare games using Flash, I often added some sort of "personal touch" to my games by adding a texture overlay to my pixels, that looked like a bevel filter in Photo... Continue reading
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