1.4.0 - Int-Grid groups
Int-Grid groups
You can now create custom groups for your Int Grid values, allowing much more advanced rules based on these groups.
For example, you may render “vegetation” tiles only over values from a “Solid Walls” group, and not over values from a “Water” group.
Zen mode
The old (and confusing) “Compact mode” has been replaced by a new “Zen mode”.
Simply hit TAB
to toggle it.
In zen mode, the left interface automatically disappears to leave much more editing space. You can briefly show the interface again by moving your mouse cursor to the window left edge.
Grid view in tool palettes
Entity and Int Grid tool palettes can now be displayed in grid modes, for a much more compact experience.
Quality of life
LDtk is all about being enjoyable to use, so this update includes many quality-of-life oriented changes:
- You can now assign individual icons and colors to groups of Auto-layer rules.
- Entity previews in the UI panels were reworked to look nicer and less pixelated.
- Increased the max number of columns in Select components (up to 10 columns!)
- Added a gray background behind transparent rule tiles
Other changes
- Fixed out-of-screen color picker window
- Fixed backslashes in custom project commands that broke the JSON file parsing
- Added more integrated icons: check marks, circles, buttons, cogs, etc.
- Reworked start screen design
- Changed
CMD-H
shortcut on macOs toSHIFT-H
- Updated some sample maps
- Many bug fixes
JSON format changes
- The
__neighbours
array in levels JSON now includes overlapping levels (either in the same world layer, or in nearby world layers). - Deprecated values
tileId
and__tileSrcRect
were removed from Enum value definitions
Files
Get LDtk level editor
LDtk level editor
2D level editor for indies from an industry veteran
Status | In development |
Category | Tool |
Author | Deepnight Games |
Tags | 2D, gamedev, haxe, Level Editor |
Languages | English |
More posts
- 1.5.3Jan 15, 2024
- 1.5.2Jan 12, 2024
- 1.5.1Jan 11, 2024
- 1.5.0 - New logo and 20x faster!Jan 10, 2024
- 1.4.1Sep 25, 2023
- 1.3.4Aug 21, 2023
- 1.3.3May 10, 2023
- 1.3.1May 03, 2023
- 1.3.0 - Multi-worlds previewApr 26, 2023
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