0.6.2
LDtk level editor » Devlog
0.6.2
- Added an optional Regular Expression that can be tested against a
String
field in an Entity. Any unmatched character in a string value will just be discarded. This allows the creation of custom field type (that needs to follow some specific pattern), while still having a safety net (the editor cleans up invalid parts). - Fixed missing “world grid size” inputs in Grid Vania layouts. They should now appear in the World panel.
- Fixed level creation in “Linear” world layouts that only contain 1 level
- Fixed loading of null multiline fields
- Fixed a crash on layer removal
- Added “internal” (ie. “only for editor use”) indicator for undocumented fields in Json
- Fixed Json doc typo
- Fixed Travis unit tests
- Fixed new level creation in “Linear” layouts that only contained 1 level
- Minor changes & fixes on Home and Support pages
Files
0.6.2 for macOS (experimental) 74 MB
Dec 31, 2020
0.6.2 for Linux Ubuntu (experimental) 74 MB
Dec 31, 2020
Windows 64bits 54 MB
Version 0.6.2 Dec 31, 2020
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LDtk level editor
2D level editor for indies from an industry veteran
Status | In development |
Category | Tool |
Author | Deepnight Games |
Tags | 2D, gamedev, haxe, Level Editor |
Languages | English |
More posts
- 1.5.3Jan 15, 2024
- 1.5.2Jan 12, 2024
- 1.5.1Jan 11, 2024
- 1.5.0 - New logo and 20x faster!Jan 10, 2024
- 1.4.1Sep 25, 2023
- 1.4.0 - Int-Grid groupsSep 22, 2023
- 1.3.4Aug 21, 2023
- 1.3.3May 10, 2023
- 1.3.1May 03, 2023
- 1.3.0 - Multi-worlds previewApr 26, 2023
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