0.7.1
LDtk level editor » Devlog
- Fixed a crash when saving separate level files.
- Fixed a crash with FilePath fields in Tiled export.
- Fixed removal of empty dirs when saving a project.
- Added a new “settings” button to LDtk home screen.
- Fixed useless autoRuleGroups array in JSON
- Added an option to force the app to always use the best GPU.
Files
Windows 64bits 54 MB
Version 0.7.1 Jan 25, 2021
0.7.1 for macOS (experimental) 75 MB
Jan 25, 2021
0.7.1 for Linux Ubuntu (experimental) 75 MB
Jan 25, 2021
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LDtk level editor
2D level editor for indies from an industry veteran
Status | In development |
Category | Tool |
Author | Deepnight Games |
Tags | 2D, gamedev, haxe, Level Editor |
Languages | English |
More posts
- 1.5.3Jan 15, 2024
- 1.5.2Jan 12, 2024
- 1.5.1Jan 11, 2024
- 1.5.0 - New logo and 20x faster!Jan 10, 2024
- 1.4.1Sep 25, 2023
- 1.4.0 - Int-Grid groupsSep 22, 2023
- 1.3.4Aug 21, 2023
- 1.3.3May 10, 2023
- 1.3.1May 03, 2023
- 1.3.0 - Multi-worlds previewApr 26, 2023
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