0.9.2 and 0.9.1
LDtk level editor » Devlog
Mostly bug fixes :)
0.9.2
- Added a tiny “(…)” above entities with fields when they are hidden
- Fixed “re-open last project” that could sometime reset app settings
- Fixed rule editor not updating when changing pivot
- Fixed incorrect “Perlin noise” preview when right click on the Perlin option in Rules panel.
- Fixed “shrinking” tileset view when panning it
- Fixed discarded “levelPaths” array when importing OGMO projects
0.9.1
- Fixed broken “New project” button. Sorry!
- Added an option to re-open last project when starting LDtk (open Settings with
F12
) - Hold
CTRL
to disable preview when moving mouse over auto-layer rules. - Fixed missing tooltips in rules panel.
- Fixed tooltips staying on screen in rules panel.
Files
macOS (experimental) 76 MB
Apr 20, 2021
Linux Ubuntu (experimental) 76 MB
Apr 20, 2021
Windows 64 bits and 32 bits 159 MB
Version 0.9.2- Apr 20, 2021
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LDtk level editor
2D level editor for indies from an industry veteran
Status | In development |
Category | Tool |
Author | Deepnight Games |
Tags | 2D, gamedev, haxe, Level Editor |
Languages | English |
More posts
- 1.5.3Jan 15, 2024
- 1.5.2Jan 12, 2024
- 1.5.1Jan 11, 2024
- 1.5.0 - New logo and 20x faster!Jan 10, 2024
- 1.4.1Sep 25, 2023
- 1.4.0 - Int-Grid groupsSep 22, 2023
- 1.3.4Aug 21, 2023
- 1.3.3May 10, 2023
- 1.3.1May 03, 2023
- 1.3.0 - Multi-worlds previewApr 26, 2023
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