0.9.3 - Ludum Dare 48 edition
LDtk level editor » Devlog
- Aseprite support: you can now load an Aseprite image directly as a tileset or as a level background. It will be automatically reloaded if it changes on the disk, just like any another image.
- Level PNG export: it’s now possible to export a single flattened PNG per level, making the “Easy to integrate with your game engine”-thing even easier. You can still export one PNG per layer per level if you prefer.
- Fixed offseted “Close project” button
- Fixed “textLanguageMode” typo in JSON
- Minor bug & doc fixes
Files
Linux Ubuntu (experimental) 76 MB
Apr 23, 2021
macOS (experimental) 76 MB
Apr 23, 2021
Windows 64 bits and 32 bits 159 MB
Version 0.9.3- Apr 23, 2021
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LDtk level editor
2D level editor for indies from an industry veteran
Status | In development |
Category | Tool |
Author | Deepnight Games |
Tags | 2D, gamedev, haxe, Level Editor |
Languages | English |
More posts
- 1.5.3Jan 15, 2024
- 1.5.2Jan 12, 2024
- 1.5.1Jan 11, 2024
- 1.5.0 - New logo and 20x faster!Jan 10, 2024
- 1.4.1Sep 25, 2023
- 1.4.0 - Int-Grid groupsSep 22, 2023
- 1.3.4Aug 21, 2023
- 1.3.3May 10, 2023
- 1.3.1May 03, 2023
- 1.3.0 - Multi-worlds previewApr 26, 2023
Comments
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Hi
It’s Kate Senat here
I’m a big fan of your games
I wish you could make all the games available on iPad
Because I can only play two games
Ldtk
RPG map editor
THANKS
The Aseprite support is pretty awesome! Thanks!