1.2.2
LDtk level editor » Devlog
1.2.2
- Added an option to use the old-school “opaque tables” visuals for Entity fields (see in the application settings,
F12
shortcut) - You can now pick an “outer” IntGrid value in the rules assistant. This allows to use the assistant to create transitions tiles between 2 specific IntGrid values (eg. grass/dirt)
- Re-designed the JSON online documentation to be way easier to use.
- Updated the application settings window
- Fixed
A
keyboard shortcut for non-WASD keyboards - Fixed external links in Release Notes window
- The color of IntGrid values in the Rules Assistant are now shown in the pattern palette, in the lower-left corner of the window.
- macOS builds are now “universal” like the Windows ones. This means that the official macOS release should now install properly on both Intel and Apple Silicon architectures. The downside is that the installer is now larger than before.
Files
macOS (experimental) 162 MB
Jan 05, 2023
Linux Ubuntu (experimental) 91 MB
Jan 05, 2023
Windows 64 bits and 32 bits 159 MB
Version 1.2.2- Jan 05, 2023
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LDtk level editor
2D level editor for indies from an industry veteran
Status | In development |
Category | Tool |
Author | Deepnight Games |
Tags | 2D, gamedev, haxe, Level Editor |
Languages | English |
More posts
- 1.5.3Jan 15, 2024
- 1.5.2Jan 12, 2024
- 1.5.1Jan 11, 2024
- 1.5.0 - New logo and 20x faster!Jan 10, 2024
- 1.4.1Sep 25, 2023
- 1.4.0 - Int-Grid groupsSep 22, 2023
- 1.3.4Aug 21, 2023
- 1.3.3May 10, 2023
- 1.3.1May 03, 2023
- 1.3.0 - Multi-worlds previewApr 26, 2023
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