0.7 - Performance boost & better lighting system
Tabletop RPG Map editor II » Devlog
Lighting
Revamped the lighting system to behave properly with diagonal & cavern walls.
Performances
Increased overall performances, especially when zooming a lot.
Misc
Added a new intermediary light quality setting ("Medium") which is also now the default value. Warning: the HIGH setting is really CPU expensive and should only be used for rendering the final image.
When removing walls or water pools, the app will now try to guess the correct ground texture to use in this place.
Renamed "Load Map" button to "Import Map" in JS version
Update some icons in both UI & map.
Fixed icon alignment in text labels.
Added generic trap icon.
Files
Windows (DirectX, recommended) 7.5 MB
Version 0.7 Jun 17, 2019
Windows (OpenGL, if DirectX doesn't work) 6.6 MB
Version 0.7 Jun 17, 2019
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Tabletop RPG Map editor II
Easy to use app to create beautiful maps
Status | In development |
Category | Tool |
Author | Deepnight Games |
Genre | Role Playing |
Tags | easy, editor, map, Tabletop |
More posts
- Update 16 - The huge oneApr 13, 2020
- Update 15Feb 19, 2020
- Update 14Dec 13, 2019
- Update 13: advanced skins, new assets, updated UINov 27, 2019
- Update 12 - Tablet support!Nov 02, 2019
- Text bubbles!Oct 29, 2019
- Large 0.11 update is out!Oct 26, 2019
- Fix for the OpenAL32.dll crashOct 21, 2019
- Added back 0.10 for downloadOct 20, 2019
- 0.9 - Darkness, fog & new title fonts!Jun 21, 2019
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